﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Drawing;

namespace JustAMinute
{
    public struct Level
    {
        private int cardsCount;
        private int time;
        private string themeName;
        private Color color;
        private string name;
 

        public int CardsCount
        {
            get
            {
                return cardsCount;
            }
        }
        public int Time
        {
            get
            {
                return time;
            }
        }
        public string ThemeName
        {
            get
            {
                return themeName;
            }
        }
        public string Name
        {
            get
            {
                return name;
            }
        }
        public Color Color
        {
            get
            {
                return color;
            }
        }

        public Level(LevelConfig levelConfig, string themeName , string levelName, Color color)
        {
            this.cardsCount = levelConfig.CardCount;
            this.time = levelConfig.Time;
            this.themeName = themeName;
            this.name = levelName;
            this.color = color;
        }

    }

  
}
